Name:
Sealeo
National Nr:
#0364 (Gen 3)
Type:
Ice
Water
Growth Rate:
Medium Slow
Height:
1.1 Meter
Weight:
87.6 kg
Capture rate:
120
Base Happiness:
50
Gender Ratio:
50% M / 50% F
EV yield:
Hp: 2
Egg Groups
Water1, Field
Egg cycles:
20
Spheal
Spheal
Level Up
Lv.32
Sealeo
Sealeo
Level Up
Lv.44
Walrein
Walrein

Stats:

HP:
90
Speed:
45
Attack:
60
Defense:
70
SpAttack:
75
SpDefense:
70
Total:
410

Abilities:

Oblivious (hidden)
Prevents infatuation and protects against captivate.
Halves damage from fire and ice moves.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
A Pokémon's type(s) determine how much damage it takes from attacks. If an attack's type is strong against the Pokémon's type, it deals more damage (super effective). If it's weak, it deals less (not very effective). Some type combinations result in no damage at all. Type matchups are crucial for battle strategy.

Damage Taken:

2X Damage:
Electric
Grass
Fighting
Rock
½X Damage:
Water
¼X Damage:
Ice
Your own type(s) have STAB (Same-Type Attack Bonus) which boosts a move's power by 1.5x when the Pokémon's type matches the attack's type. This makes your moves with STAB extra important. This overview shows how your STAB type(s) damages other types (STAB bonus not applied).

Own Types Damage:

Ice
Type Damage:
2X Damage:
Grass
Ground
Flying
Dragon
½X Damage:
Fire
Water
Ice
Steel
Water
Type Damage:
2X Damage:
Fire
Ground
Rock
½X Damage:
Water
Grass
Dragon

Moves:

This Pokémon isn't available within this Generation and therefore doesn't have any Moves info