

Name:
Scovillain
National Nr:
#0952 (Gen 9)
Type:
Grass
Fire
Growth Rate:
Medium
Height:
0.9 Meter
Weight:
15 kg
Capture rate:
75
Base Happiness:
50
Gender Ratio:
50% M / 50% F
EV yield:
Attack: 2
Egg Groups
Grass
Egg cycles:
20
Stats:
HP:
65
Speed:
75
Attack:
108
Defense:
65
SpAttack:
108
SpDefense:
65
Total:
486
Abilities:
Prevents sleep.
Doubles Speed during strong sunlight.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.
A Pokémon's type(s) determine how much damage it takes from attacks.
If an attack's type is strong against the Pokémon's type, it deals more damage (super effective).
If it's weak, it deals less (not very effective).
Some type combinations result in no damage at all. Type matchups are crucial for battle strategy.
Damage Taken:
2X Damage:
Poison
Flying
Rock
½X Damage:
Electric
Steel
Fairy
¼X Damage:
Grass
Your own type(s) have STAB (Same-Type Attack Bonus) which boosts a move's power by 1.5x when the Pokémon's type matches the attack's type.
This makes your moves with STAB extra important. This overview shows how your STAB type(s) damages other types (STAB bonus not applied).
Own Types Damage:
Grass
Type Damage:
2X Damage:
Water
Ground
Rock
½X Damage:
Fire
Grass
Poison
Flying
Bug
Dragon
Steel
Fire
Type Damage:
2X Damage:
Grass
Ice
Bug
Steel
½X Damage:
Fire
Water
Rock
Dragon
Moves:
Scarlet Violet
Learned On Level Up:
Lv. | Name | Info | Pow. | Acc. | PP | Cat. | Type |
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Learned By TM:
Nr. | Name | Info | Pow. | Acc. | PP | Cat. | Type |
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Learned As Egg Move:
Name | Info | Pow. | Acc. | PP | Cat. | Type |
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Learned On Evolution:
Name | Info | Pow. | Acc. | PP | Cat. | Type |
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