Name:
Remoraid
National Nr:
#0223 (Gen 2)
Type:
Water
Growth Rate:
Medium
Height:
0.6 Meter
Weight:
12 kg
Capture rate:
190
Base Happiness:
50
Gender Ratio:
50% M / 50% F
EV yield:
Sp. Attack: 1
Egg Groups
Water1, Water2
Egg cycles:
20
Remoraid
Remoraid
Level Up
Lv.25
Octillery
Octillery

Stats:

HP:
35
Speed:
65
Attack:
65
Defense:
35
SpAttack:
65
SpDefense:
35
Total:
300

Abilities:

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Strengthens critical hits to inflict 3× damage rather than 2×.
Moody (hidden)
Raises a random stat two stages and lowers another one stage after each turn.
A Pokémon's type(s) determine how much damage it takes from attacks. If an attack's type is strong against the Pokémon's type, it deals more damage (super effective). If it's weak, it deals less (not very effective). Some type combinations result in no damage at all. Type matchups are crucial for battle strategy.

Damage Taken:

2X Damage:
Electric
Grass
½X Damage:
Fire
Water
Ice
Steel
Your own type(s) have STAB (Same-Type Attack Bonus) which boosts a move's power by 1.5x when the Pokémon's type matches the attack's type. This makes your moves with STAB extra important. This overview shows how your STAB type(s) damages other types (STAB bonus not applied).

Own Type Damage:

Water
Type Damage:
2X Damage:
Fire
Ground
Rock
½X Damage:
Water
Grass
Dragon

Moves:

This Pokémon isn't available within this Generation and therefore doesn't have any Moves info