

Name:
Houndoom
National Nr:
#0229 (Gen 2)
Type:
Dark
Fire
Growth Rate:
Slow
Height:
1.4 Meter
Weight:
35 kg
Capture rate:
45
Base Happiness:
35
Gender Ratio:
50% M / 50% F
EV yield:
Sp. Attack: 2
Egg Groups
Field
Egg cycles:
20
Stats:
HP:
75
Speed:
95
Attack:
90
Defense:
50
SpAttack:
110
SpDefense:
80
Total:
500
Abilities:
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Makes sleep pass twice as quickly.
Unnerve (hidden)
Prevents opposing Pokémon from eating held Berries.
A Pokémon's type(s) determine how much damage it takes from attacks.
If an attack's type is strong against the Pokémon's type, it deals more damage (super effective).
If it's weak, it deals less (not very effective).
Some type combinations result in no damage at all. Type matchups are crucial for battle strategy.
Damage Taken:
2X Damage:
Water
Fighting
Ground
Rock
½X Damage:
Fire
Grass
Ice
Ghost
Dark
Steel
0X Damage:
Psychic
Your own type(s) have STAB (Same-Type Attack Bonus) which boosts a move's power by 1.5x when the Pokémon's type matches the attack's type.
This makes your moves with STAB extra important. This overview shows how your STAB type(s) damages other types (STAB bonus not applied).
Own Types Damage:
Dark
Type Damage:
2X Damage:
Psychic
Ghost
½X Damage:
Fighting
Dark
Fairy
Fire
Type Damage:
2X Damage:
Grass
Ice
Bug
Steel
½X Damage:
Fire
Water
Rock
Dragon
Moves:
Scarlet Violet
Learned On Level Up:
Lv. | Name | Info | Pow. | Acc. | PP | Cat. | Type |
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Learned By TM:
Nr. | Name | Info | Pow. | Acc. | PP | Cat. | Type |
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Learned As Egg Move:
Name | Info | Pow. | Acc. | PP | Cat. | Type |
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