Azurill | Generation 9

Name:
Azurill
National Nr:
#0298 (Gen 3)
Type:
Normal
Fairy
Growth Rate:
Fast
Height:
0.2 Meter
Weight:
2 kg
Capture rate:
150
Base Happiness:
50
Gender Ratio:
25% M / 75% F
EV yield:
Hp: 1
Egg Groups
No Eggs
Egg cycles:
10
Stats:
HP:
50
Speed:
20
Attack:
20
Defense:
40
SpAttack:
20
SpDefense:
40
Total:
190
Abilities:
Halves damage taken from Fire‑ and Ice‑type moves.
This Pokémon's Attack is doubled while in battle. This bonus does not count as a stat modifier.
Sap Sipper (hidden)
Whenever a grass-type move hits this Pokémon, its Attack rises one stage, negating any other effect on it.
A Pokémon's type(s) determine how much damage it takes from attacks.
If an attack's type is strong against the Pokémon's type, it deals more damage (super effective).
If it's weak, it deals less (not very effective).
Some type combinations result in no damage at all. Type matchups are crucial for battle strategy.
Damage Taken:
2X Damage:
Poison
Steel
½X Damage:
Bug
Dark
0X Damage:
Ghost
Dragon
Your own type(s) have STAB (Same-Type Attack Bonus) which boosts a move's power by 1.5x when the Pokémon's type matches the attack's type.
This makes your moves with STAB extra important. This overview shows how your STAB type(s) damages other types (STAB bonus not applied).
Own Types Damage:
Normal
Type Damage:
½X Damage:
Rock
Steel
0X Damage:
Ghost
Fairy
Type Damage:
2X Damage:
Fighting
Dragon
Dark
½X Damage:
Fire
Poison
Steel
Azurill Moves in Generation 9:
All Moves:
| Name | Info | Pow. | Acc. | PP | Cat. | Type |
|---|