⚔️ Razor Wind | Gen 1

Effect:

Razor Wind is a two‑turn move. On the first turn, the user prepares, and on the second turn it deals damage. The user cannot switch out until the move finishes. Disruptions like Freeze Sleep, and Flinching will pause but not disrupt the execution of this move.

Target:

Foe
Foe
Foe
User
Ally
Ally
Targets All Adjacent Opponents.