Rollout

Type:
Rock
Category:
Contact: Yes
Power: 30
Accuracy: 90%
PP: 20
Priority: 0

Effect:

Deals damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends. If the user has used defense curl since entering the field, this move has double power.

Target:

Foe
Foe
Foe
User
Ally
Ally
Targets Selected Pokémon.

Pokémon that learn Rollout: