Grounded Status and Mechanics: Interaction with Field Effects
AbilitiesAccuracy And EvasionBinding MovesContactCritical HitsDealing DamageEffort ValuesEntry HazardsFlinchingIndividual ValuesItemsMove AttributesMove CategoriesNaturesPowder MovesPower PointsPunching MovesSound Based MovesStat ModifiersStatsStatus ConditionsTarget SelectionTerrainTurn Structure Speed And PriorityWeather ConditionsWind Moves